REVIEW (sort of)
This is likely going to sound crazy, but to me one of the biggest ways to tell the advancement of video games is the near-complete and utter lack of games based on product mascots. Hear me out. Remember in the days of 8- and 16-bit systems when they would make a game about anything? The Noid character had no real story about him other than being a half-insane mascot for Domino’s pizza and yet someone in marketing thought Yo, Noid!, for example, would be a good idea.


And in truth, it was a good idea. It was a way to take those 2-dimensional mascots and put them into something a little larger; a way to get their created characters out to a different target audience. Well, maybe not the Noid since pizza and video games have likely been bound together since the inception of gaming. And Cheetos. And 7-Up. Anyway, the point is that games featuring these characters were made when people cared less about story and more about just having fun for the heck of it. It mattered little that the games themselves made almost no sense (in fact, the Noid was actually trying to stop Domino’s in the ads from making pizza so him as a protagonist also makes no sense; a perfect example to my point), the point was just to have them there and to play them.

These days people don’t generally make those kinds of games. Sure, a couple simple games featuring the King from Burger King popped up, but they were quickly forgotten. And why? Because you can’t make a multi-million dollar video game based off that character to compete with the Grand Theft Autos and Halos being created today. Nor could most of the companies likely justify spending quite that much on that kind of type of advertising anyway, assuming they can afford to. The days of inane and pointless games are on the downswing because they simply cost more than they’re worth. In a way I guess that’s good because it helps to ensure higher-quality games, but it’s kind of a sad moment to be denied the ability to make Chester Cheetah run around for nearly no real reason.

Then again, that’s what makes reminiscing so much fun, isn’t it?

I can’t really say why I wanted to make it seem like this group was more of a set of pompous Englishman talking about a safari other than it seemed damn funny to me. The tale that Chester Cheetah spins is a combination of things that actually do happen inside his game “Too Cool to Fool”, which is also why his punchline is so whimsical to those listening to the story. Oh Chester, you clever bloke.

Chester Cheetah: Too Cool to Fool (SNES, Genesis), Chester Cheetah: Wild, Wild Quest (SNES, Genesis), Cool Spot (SNES, Genesis), Yo, Noid! (NES), M.C. Kids (NES)

They may not all be great games, but they certainly kill some time. Personally, I think the Cool Spot game was probably the most well-put together game on the list (unless you play the NES version which is just the board game Othello) but they all have merit in their own way.